![]() Stats is for stupid production oriented guys, lets forget about them, lets add another 10 decorations, and new super complicated to implement mode for people focused on nice landscapes, although whole game give it by design. And of course, forget about improving the stats. I want to find all the damn town halls to optimize them), etc., etc. Let’s forget about all those cool ideas from redit and other user forums, like: maximum amount of goods per island when trading, one-click ship unloading (which seems to be very easy to implement), viewing trade routes by goods (show me all cacao routes), highlight all buildings of the same type (because e.g. alarms when the goods are below the set level (at the same time there is no problem with stupid notifications about trivial events that are displayed in the upper right corner every 5 seconds, like developing another item in research institute). I have to click 7 times to unload my ship, I have to visit every important island twice an hour to make sure my population is happy and all needs are met, I have to work out a huge anti-ecological and anti-sense overproduction because I have no management tools to make it smarter – e.g. If I try to build a really big world using all the features and islands of all the worlds and expand all the production chains etc I have to be punished because I’m one of those guys you don’t like because I try to keep all my trade routes and production chains working smoothly, and you prefer users who ONLY focus on the aesthetic aspects of the game. As usual, you are completely ignoring the needs of players asking for improvement related to trading/production/automation. OK, from what I can see, everyone’s happy, but I’m not. If a Stamp includes content that is either limited to the Creative Mode or part of a DLC you don’t own, you can still place it, but the unavailable objects are placed as blueprints and cannot be upgraded (or, in the case of DLC content: not until you own it). Be it a perfect production layout or a beautiful park for your city, we’re already looking forward to seeing your creations. Additionally, this allows you to share your stamps with other players, for example on Reddit or Discord. ![]() To make things much easier, you can organize and rename your folders and stamps also outside the game in the Windows File Explorer. You can rename each stamp and select an icon (from any of the buildings included in the stamp) and there are folders you can sort your stamps into. that are then saved as a “stamp” in a separate menu. Like with the copy tool, you can select a number of buildings, streets, ornaments etc. And that’s exactly what the Stamp Feature does. Yes, this certainly is something we have seen being requested a lot over the years: A way to save layouts and use them again later or even in a different savegame. If you own any DLC or Cosmetic DLC, they will of course also be available in this mode.Įven if you’re not so much into beauty building, the mode might still be interesting for you because of the second feature we’re adding. The Creative Mode is intended as a playground to play around with and specifically for the beauty builders among you to have a less restrictive sandbox to build and design as you please. Place any of the Museum, Zoo or Botanical Garden exhibits freely without having to first acquire them.Place unlimited numbers of decorative versions of all monuments.Immediately place any type of residence building without needing to upgrade.To further help with that, there are more special rules and changes compared to the regular game, like: Buildings don’t need a street connection, don’t have construction costs, and don’t require input goods or workforce to functionīasically, it allows you to build whatever you want and as much as you want and – it’s in the name – be creative!.You won’t have to worry about incidents. ![]() Instead, it’s a mode targeted towards our beauty building community, making it easier to build the city (or industrial district) of your dreams!Īccordingly, in Creative Mode, multiple core mechanics are disabled or changed, for example: Important to note here also is, that this is NOT the intended way to play Anno 1800 since it does not simulate a regular game. The Creative Mode is a completely separate game mode, an alternative to campaign or sandbox mode. ![]()
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